Command

Ghazghkull's Green Tide

Ghazghkull Thraka235pt

LD 6+OC 4

Painboy80pt

LD 7+OC 1
Grot Orderly Once per battle, in your Command phase, if the bearer is leading a unit that is below its Starting Strength, you can return up to D3 destroyed Bodyguard models to that unit. Designer’s Note: *Place a Grot Orderly token next to the unit, removing it once this ability has been used.*

Boyz150pt

LD 7+OC 2
Get Da Good Bitz At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control, even if you have no models within range of it, until your opponent controls it at the start or end of any turn.
Beastboss Snagga Mob

Beastboss105pt

LD 6+OC 1

Beast Snagga Boyz90pt

LD 7+OC 2
Warboss & Boyz

Warboss95pt

LD 6+OC 1

Boyz75pt

LD 7+OC 2
Get Da Good Bitz At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control, even if you have no models within range of it, until your opponent controls it at the start or end of any turn.
Squigosaur Cavalry

Beastboss on Squigosaur110pt

LD 6+OC 3

Squighog Boyz270pt

LD 7+OC 2

Boss Snikrot75pt

LD 6+OC 1

Mozrog Skragbad125pt

LD 6+OC 3

Wazdakka Gutsmek175pt

LD 6+OC 3
Fixit da Grot At the start of your Command phase, this model regains up to D3 lost wounds.
Throttlerokkit Shokka Engine In your Command phase, select one of the abilities in the Throttlerokkit Shokka Engine section. Until the start of your next Command phase, this model has that ability. Turbo Engine: This unit is eligible to declare a charge in a turn in which it Advanced or Fell Back. Pulse Jet: Each time this unit Advances, do not make an Advance roll for it. Instead, until the end of the phase: - Add 6" to the Move characteristic of models in this unit. - Models in this unit can move through models and terrain features. Shokk Attack Engine: In your Command phase, if this unit is unengaged, you can use this ability. If you do: - Place this unit in strategic reserves. - This unit can make an ingress move in your next Movement phase (including in your first turn).

Trukk65pt

LD 7+OC 2
Grot Riggers At the start of your Command phase, this model regains 1 lost wound.

Big Mek Dakkarig×2200pt

LD 7+OC 3

Gretchin×290pt

LD 7+OC 2